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Kung fury street rage c641/6/2023 ![]() ![]() The same year saw International Karate, a visually impressive Karate Champ clone by famed British coder Archer Maclean, followed in 1987 by International Karate+, which featured three characters, allowing two friends to gang up on the computer player like a computerised pub fight. Featuring an array of 18 moves based on Bruce Lee’s wing chun kung fu style, as well as bloodcurdling digitised screams, it was a massive hit on the Commodore 64 and ZX Spectrum. #Kung fury street rage c64 software#Mechner would expand on the game’s impressively smooth character animations for his next project, the global smash hit Prince of Persia.Ī year later, Australian studio Beam Software launched Way of the Exploding Fist. Karateka was a stylish story-based fighting game released in 1984 for the Apple II, written by Jordan Mechner while he was still a Yale student (his dad provided the soundtrack). The rise of home computers in the early 80s saw a slew of intriguing new additions. It was one of the most successful games of the mid-80s. (It was also the first game to employ energy gauges). This was acceptable in the 80s.Īrriving a year later, Konami’s Yie Ar Kung-Fu matched players against a diverse series of computer-controlled enemies, who each had their own weapons including throwing stars, chains and nunchucks, thereby introducing the idea of differently skilled competitors. There were also bonus rounds, including one in which you had to punch a bull in the face. ![]() The twin-joystick controls provided a range of kicks and punches, and the game introduced several familiar conventions including three-round fights and a timer. It wasn’t until 1984 that we met the true godfather of the fighting game: Japanese arcade hit Karate Champ, which pitted two fighters against each other in a traditional karate tournament. ![]()
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